Based in Chicago, Illinois
October 10th, 2012
Press / Business contact:
Trinket Studios is a Chicago-based independent game studio comprised of Tom Eastman, Eric Huang, and Ben Perez. Together they focus on unqiue worlds with big characters.
Tom, Eric and Ben met in 2009 at Disney Interactive's Wideload Games. Over the course of three years they worked on Disney's Guilty Party (Wii, 2010), Avengers Initiative: Hulk (iOS / Android, 2012), and a host of unannounced projects. In 2012, the trio left to form Trinket Studios and pursue creative freedom. In early 2013, they launched Color Sheep and Orion's Forge (iOS / Android) simulatenously at PAX East. Upon reviewing the experience, the team decided that their hearts were set on creating a bigger title with more characters. Since spring of 2013 the team has been hard at work concepting, prototyping, planning, and Kickstarting Battle Chef Brigade, an Action Cooking RPG set in a fantasy-anime world.Tom Eastman - President
Tom decided to work in the games industry the moment he saw a footman skewer an orc in Warcraft I. He spent his high school years teaching himself how to program awful games and, despite battling an ongoing Halo problem, graduated from Dartmouth College with a B.A. in Computer Science with High Honors. While at Dartmouth, Tom interned with Garage Games and Wideload Games, where he headed upon graduation. During his three years at Disney/Wideload, Tom worked on Guilty Party, Avengers Initiative, and a host of prototypes before traipsing into the Indie Wilderness with Eric and Ben.Ben Perez - Programmer
Ben’s obsession with video games and computers began at the age of 5 when he was introduced to Super Mario Bros. on the NES. His parents are fond of recalling that he wasn’t able to get over the first pipe, but suffice it to say that Ben didn’t let that hurdle stop him! Ben pursued his passion through college and obtained a B.S. in Computer Game Development from DePaul University. In his senior year, Ben became an intern and eventually a full-time programmer at Wideload Studios, where he worked on Guilty Party and Avengers Initiative.Eric Huang - Artist
Watching his two older brothers play games from the fat CRT, dial-up, floppy disk, DOS era had a huge impact on Eric growing up. Combined with the humble beginnings of making flip-books and stick figure wars with his brothers, Eric continued in the habit of day dreaming and doodling ideas for new characters, stories, and game ideas that he hoped one day could be made. Eric went from his hometown of NJ and received his BFA in Computer Animation from the School of Visual Arts. He worked in the commercial industry in New York before making his way to Wideload Games as a staff concept artist.
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Awards & Recognition
From Disney To Indie: The Birth Of Trinket Studios
Check out an article by Jeff Dunn up on Polygon polygon.com.
Team & Repeating Collaborator
President / Developer
Artist / Designer