Pax East 2014

For those who are hoping to see us at PAX East again, we’ve got some sad news. We won’t be at PAX East this year.

The new plan is to show the first publicly playable version of Battle Chef Brigade at PAX Prime! We’re disappointed that we won’t be able to hang out with everyone at PAX East this year, but the extra time to polish the game will be well worth it!

To follow Battle Chef Brigade‘s development, check out its blog!

BCB Announced!

It’s finally time to announce our next project and launch its website!

Battle Chef Brigade is a game about a cooking competition best summed up as “Fantasy Iron Chef”. Our goal is to create a game that affords the creativity displayed in cooking competitions (peanut butter fish!) while also introducing a humorous fantasy world with a cooking twist.

Begin each round in the ‘Pantry Arena’, an enclosed menagerie of tasty but deadly creatures. Monsters must be slain for use in the Kitchen, but they aren’t the only danger! In this competition, the opposing chef won’t sit idly by as you collect the best ingredients.

Next, bring your ingredients to the Kitchen and begin preparing your dishes. Supplement your pots, pans, and knives with magic while creating the perfect meal for the judges!

We’re hoping to release Battle Chef Brigade on Steam and consoles in 2014.

Go check out the announcement site and development blog and stay tuned for lots of development updates!

Polygon Article and New Game!

There’s a new feature over at Polygon today and it’s all about Trinket! Jeff Dunn interviewed us about Wideload/Disney, forming Trinket, and our new game!

We’ll be fully announcing Battle Chef Brigade soon, but for now, enjoy the article! It includes some great concepts, like the snippet below, that Eric did for some game ideas that didn’t make it.

http://www.polygon.com/features/2013/10/13/4817594/disney-wideload-trinket-studios

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Color Sheep is Free on Amazon!

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Update: Color Sheep is no longer free on Amazon, but the game is still for sale everywhere!

The preliminary results of the sale are that we shipped 115,000 units on Amazon and our iOS sales went up slightly. We’re hoping that word of mouth keeps the bump alive!

 

For just today, Color Sheep is FREE on the Amazon App Store for your Android device!

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Get this cute little guy to cheer for you if you’re brave enough to try Insane Mode!

Bloarg!

We’ve been super focused on our next game and have neglected the blog! There’s lots going on over on our Facebook page, however!

Here are some highlights from the past month!

We got some cool fan art from Chris Pavia, developer of Dungeon Hearts:

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And from the talented Christine Chong for Eric’s birthday:

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Color Sheep is also now live on the Amazon App Store!

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And the craziest news of all: Color Sheep was on MyFoxNY, shown off by Max Eddy of PCMag! Click the image for more! Here’s the spot, skip to 4:50 to see the Color Sheep segment.

onCamera3That’s all for now! Please check out our Facebook page for more frequent updates and (soon!) teasers for our new game!

A Big Wooly Update!

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As a big thank-you to all our fans, we decided to give Color Sheep another update! Here’s what we’ve added:

  • Junior, Normal, and Insane difficulty modes to accommodate players of all skill levels!
  • Junior mode is designed for younger players and features slower wolves, on-screen color-mixing reminders, and a gentler difficulty progression.
  • Insane mode, on the other hand, is only for the most skilled shepherds! Wolves are much faster, new colors are introduced more quickly and in greater numbers, and no tutorial signs appear as reminders.
  • However, with greater risk comes great reward! We’ve added a new background and a series of creature companions to cheer Woolson on as he progresses through rounds.
  • Improved UI presentation across the board.
  • Normal mode has a much-improved difficulty ramp, progressing more reasonably through the colors and not cutting off the player so suddenly in the higher rounds.
  • Made items persist between rounds! Shields are now like an extra life.
  • Leaderboards should load and submit faster than before. However, due to game balance changes, the existing high score table will be reset. Top scorers from the previous version will probably want to start with Insane difficulty!
  • Improve texture quality on effects and backgrounds, particularly for Retina devices.
  • Game Center achievements!

 

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Available_on_the_App_Store_Badge_US-UK_135x40_0824Get it on Google Play

Orion’s Forge Released for iOS and Android!

We’re super psyched to announce that our second game, Orion’s Forge, is now available for iOS and Android devices on the iOS App Store and Google Play for only $0.99!

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Get it on Google Play

Here’s the tremendous hand-animated trailer Eric made to show off Orion!

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Orion’s Forge is filled with funny aliens, great illustrations, and fun puzzles. Enjoy the alien fables!

 

We’ll be showing off Orion’s Forge in the PAX East Indie Showcase and in the Indie Megabooth next week, so come on by!

Color Sheep update!
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Here’s a glimpse of practice mode. We hope it’ll make learning new colors easier!

Available_on_the_App_Store_Badge_US-UK_135x40_0824Get it on Google Play

An update to Color Sheep has just gone live for both iOS and Android! Here’s a list of changes:

  • Practice mode! There’s a new mode available from the main menu which lets you practice whatever color you like in a safe, zero-enemy environment.
  • (iOS) Game Center leaderboards!
  • (Android) The long-awaited quit button!
  • Improvements and fixes for Facebook integration.
  • Show more entries on the leaderboards.
  • Show only top scores for each friend in the Facebook tab.
  • Mute button to toggle sound.
  • Various bug fixes.